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Puggums by MontaQue Ruffin & Shane Simpson - Team

Montaque Ruffin & Shane Simpson Film

       

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Meet Team Puggums

MontaQue Ruffin

Director, Writer, Storyboard Artist, Animator, Character Modeler, Rigger

I am a high-energy and hard-working artist with strong traditional and digital art skills combined with an exceptional work ethic; upbeat and outgoing professional who thrives when collaborating as part of a team. I am quick to learn new skills, and always willing to share knowledge with others. My life’s passion is to bring characters to life through the art and craft of animation and story telling.

I am a 2013 graduate and alumni of the School of Visual Arts with my BFA degree in the Computer Art and Animation. For my thesis I directed and completed Puggums a short film about a young orphan boy’s quest to find a family and acceptance despite encountering trials and hardships.

Website and portfolio: http://mqruffin.wix.com/mqruffin
Blog: http://mqruffin.blogspot.com

Shane Simpson

Lighter/Compositor, Rendering, Lead Texture Artist, Character Treatment (Fur)

I am a Manhattan based lighting and effects artist. I've been working in the industry for a few years while also attending classes at the School of Visual Arts for Computer Art and Visual Effects. My passions include creating all forms of art, learning a wide variety of subjects, and also being active outside of the computer room; I love to run, break-dance, and skateboard.

Blog: http://shane-simpson.blogspot.com/p/renders.html

Stephanie Lin

Concept Artist, Prop Modeler & Texture Artist

Stephanie Lin is a visual artist who is a senior at the School of Visual Arts majoring in Computer Art. In her spare time, she draws, paints, Zbrush sculpts, and animates.

Blog: http://slinart.tumblr.com

Jack Caron

Lead Environmental Modeler & Texture Artist

Jack Caron is an aspiring 3D modeler who is passionate about character and environmental modeling. He is currently a senior at the School of Visual Arts and is the founder of SVA Zbrush Meet Up Group.

Blog: http://www.jackdanielcaron.com

Anne Yang

Character Clothing Texture Artist

Anne Yang is an illustrator and animator working in digital and traditional media. She is currently a senior at the School of Visual Arts majoring in computer art.

Blog: http://www.ehwhy.com

Justin Coo

Prop Environmental Modeler

Justin Coo is an aspiring 3D modeler and is currently a junior at the School of Visual Arts majoring in computer art and animation.

Reel: https://vimeo.com/64351363

Dan Dickheiser

Modeler, Texture Artist, Zbrush Artist

An upcoming Zbrush prodigy aka: Danny-Damage, Danny-Devoted, Danny-Delightful and Danny-Divine! He's currently a sophomore at the School of Visual Arts and is pursuing his BFA in the Computer Art/Animation department.

Michelle Li

Rigging and Modeling

An extraordinary being who's passionate about all aspects of the CG pipeline. Michelle is a 3D generalist who's currently a senior at the School of Visual Arts, and will soon produce her short film in the spring of 2014!

Russ Howard III

Music Composer

Russ is a Los Angeles based composer for multi-media.

Recent credits include the genre hit Recent credits include the genre hit Hobo With A Shotgun, popular Christmas TV movies: Naughty or Nice and Holiday High School Reunion, the chart-topping European dance film-Body Language, and many more. He has provided original music for TV shows like Dollhouse,Teen Wolf, Star Wars: The Clone Wars, Burn Notice, andMoonlight. For video games, Howard was part of the scoring teams who scored the games Sims 3, Sim City Societies, Army of Two, and Monsters vs. Aliens

Website: www.russhoward3.com
Soundcloud: https://soundcloud.com/russ-howard/sets

Rick Rivera

Sound Designer

Freelance Sound Designer/Audio Engineer. From short film to full length feature, I can create a solution for your sound design needs.

Website: http://riculous.wix.com/sounds

Additional help

Ellen Su - Concept Artist
Ryan Chong - Automobile Modeler