A Montaque Ruffin & Shane Simpson Film
When all is lost and gone and you’re in the midst of deep despair, don’t give up, for there’s always a brighter side around the corner. Puggums is a story about a young orphan boy whose only friends are hopelessness and despair. On Puggums quest to finding a family, he encounters trials and hardships that come with the unforgiving winter. Our thesis is a story of the darkest hours before dawn.
MEET TEAM PUGGUMS
Director, Writer, Storyboard Artist, Animator, Character Modeler, Rigger
I am a high-energy and hard-working artist with strong traditional and digital art skills combined with an exceptional work ethic; upbeat and outgoing professional who thrives when collaborating as part of a team. I am quick to learn new skills, and always willing to share knowledge with others. My life’s passion is to bring characters to life through the art and craft of animation and story telling.I am a 2013 graduate and alumni of the School of Visual Arts with my BFA degree in the Computer Art and Animation. For my thesis I directed and completed Puggums a short film about a young orphan boy’s quest to find a family and acceptance despite encountering trials and hardships.
Lighter/Compositor, Rendering, Lead Texture Artist, Character Treatment (Fur)
I am a Manhattan based lighting and effects artist. I’ve been working in the industry for a few years while also attending classes at the School of Visual Arts for Computer Art and Visual Effects. My passions include creating all forms of art, learning a wide variety of subjects, and also being active outside of the computer room; I love to run, break-dance, and skateboard.
Concept Artist, Prop Modeler & Texture Artist
Stephanie Lin is a visual artist who is a senior at the School of Visual Arts majoring in Computer Art. In her spare time, she draws, paints, Zbrush sculpts, and animates.
Lead Environmental Modeler & Texture Artist
Jack Caron is an aspiring 3D modeler who is passionate about character and environmental modeling. He is currently a senior at the School of Visual Arts and is the founder of SVA Zbrush Meet Up Group.
Character Clothing Texture Artist
Anne Yang is an illustrator and animator working in digital and traditional media. She is currently a senior at the School of Visual Arts majoring in computer art.
Prop Environmental Modeler
Justin Coo is an aspiring 3D modeler and is currently a junior at the School of Visual Arts majoring in computer art and animation.
Modeler, Texture Artist, Zbrush Artist
An upcoming Zbrush prodigy aka: Danny-Damage, Danny-Devoted, Danny-Delightful and Danny-Divine! He’s currently a sophomore at the School of Visual Arts and is pursuing his BFA in the Computer Art/Animation department.
Rigging and Modeling
An extraordinary being who’s passionate about all aspects of the CG pipeline. Michelle is a 3D generalist who’s currently a senior at the School of Visual Arts, and will soon produce her short film in the spring of 2014!
Russ Howard III
Russ is a Los Angeles based composer for multi-media.
Recent credits include the genre hit Recent credits include the genre hit Hobo With A Shotgun, popular Christmas TV movies: Naughty or Nice and Holiday High School Reunion, the chart-topping European dance film-Body Language, and many more. He has provided original music for TV shows like Dollhouse,Teen Wolf, Star Wars: The Clone Wars, Burn Notice, andMoonlight. For video games, Howard was part of the scoring teams who scored the games Sims 3, Sim City Societies, Army of Two, and Monsters vs. Aliens
Freelance Sound Designer/Audio Engineer. From short film to full length feature, I can create a solution for your sound design needs.
Ellen Su – Concept Artist
Ryan Chong – Automobile Modeler
Animation, Director and Writer
Russ Howard III
Lighting, Rendering and Compositing
Shane Simpson (Fur)
Lead Texture Artist and Effects
Lead Environment Modeling
Jack Daniel Caron
Jack Daniel Caron
Sony Pictures IPAX Committee
The Ruffin, Wiley, Simpson and Hamilton Family